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There, gameplay alternates between exploring cities and progressing through the game's dungeons. When docked on landmasses or warships, exploration occurs on foot. The player may also recruit characters they encounter in exploration, allowing them to be placed on the ship or base's staff, adding extra benefits to exploration or battle. The world map starts out blank, and it is up to the player to chart the map through exploration. The overworld is divided into six regions, traversed by flying airships in 3D space "Discoveries", hidden locations, reward the player with extra benefits. Gameplay is similar to early 3D Final Fantasy and Dragon Quest games the player engages enemies in turn-based battles to earn experience points, making their characters stronger. Skies of Arcadia is a role-playing video game (RPG) with an emphasis on world exploration. A port for the GameCube, retitled as Skies of Arcadia Legends, was released in 2002.
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Skies of Arcadia received critical acclaim upon release and is frequently regarded as one of the best games for the Dreamcast, but the game underperformed commercially. The development team included staff who had contributed to Panzer Dragoon, Phantasy Star, Sonic the Hedgehog and Sakura Wars games. Skies of Arcadia uses traditional Japanese role-playing game systems such as turn-based battles and experience points, but puts greater focus on exploration, with the player flying an airship in 3D space. Players control Vyse, a young air pirate, and his friends as they attempt to stop the fictional Valuan Empire from reviving ancient weapons with the potential to destroy the world. Skies of Arcadia is a role-playing video game developed by Overworks for the Dreamcast and published by Sega in 2000.